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  • Архив

    В официальном архиве SA-MP (только для чтения)
    • Archivarius

      SA-MP 0.3.7 R5 Client Released

      От Archivarius, в Архив,

      Важное обновление клиента (SA-MP 0.3.7-R5) теперь доступно на Странице Загрузки.
      Список изменений (исходный код)
      Исправлена критическая уязвимость, связанная с DIALOG_STYLE_LIST и DIALOG_STYLE_TABLIST, которая позволяла владельцам серверов удаленно выполнять код на компьютере игрока и получать доступ к файлам за пределами SA-MP. Добавлена фильтрация символов в GameTextForPlayer, теперь некоторые символы (например, табуляции) заменяются пробелом. В лаунчере сервера (samp.exe) был уменьшен шрифт текста (почему??)
         
      Скачать клиент SA-MP 0.3.7-R5
      Скачать сервер SA-MP Linux 0.3.7 R3
      Скачать сервер SA-MP Windows 0.3.7 R3
       

    • Archivarius

      SA-MP 0.3.7 R4 Released

      От Archivarius, в Архив,

      An important client update (SA-MP 0.3.7-R4) is now available on the Download Page.
      There is an exploit in the menu system. A malicious server operator could craft a custom packet which leads to a buffer overflow on the client. Adds a fix which stops floating checkpoints on objects and vehicle exiting not working on objects while the car is upside down. Changes the opcode exception handling for vehicle components so it displays the component ID which caused the exception. This update fixes the menu system exploit. 0.3.7 server operators should check the client version and recommend players update if they're not using the 0.3.7-R4 version.
      Since this exploit effects clients going back to SA-MP 0.2.0, server lists for all previous versions have been shut down. Previous versions of the SA-MP client should no longer be used.
      Download Client: https://downloads.sa-mp.cc/client/0.3.X/0.3.7/
      Download Server: https://downloads.sa-mp.cc/server/0.3.X/0.3.7/

    • Archivarius

      SA-MP 0.3.7 R3 Released

      От Archivarius, в Архив,

      An optional client update (SA-MP 0.3.7-R3) is now available on the Download Page.
      Changelog
      The game's radar should scale better in widescreen resolutions. No more 'egg of finding' The sa-mp.cfg option nohudscale=1 and /hudscalefix client command can be used to toggle the radar scale fix A bug introduced in 0.3.7-R2 PlayerPlaySound with sound ID 0 is fixed Actors should be able to rotate again The game timer wrapping could bug out functions like InterpolateCameraPos More checks in the client for bad data (unoccupied sync, character aiming up/down)
      Download Client: https://downloads.sa-mp.cc/client/0.3.X/0.3.7/
      Download Server: https://downloads.sa-mp.cc/server/0.3.X/0.3.7/

    • Archivarius

      SA-MP 0.3.7 R2 Released

      От Archivarius, в Архив,

      An optional client update (SA-MP 0.3.7-R2) is now available on the Download Page.
      The 0.3.7-R2 client addresses a problem with the server browser where it was vulnerable to an IP spoofing attack. Servers could send fake information coming from other servers if they could guess when the client was querying them.
      Notes for server owners:
      The SA-MP query protocol is changed. If you are filtering the 'Port' section of the query packet with a firewall, you should remove this filter.
      Changes to PlayerPlaySound.
      There have been some changes to the way client's handle PlayerPlaySound. Sound ID 1 can be used disable the interior 0 ambience track (wind noise) to create fake interiors. The game's ambience system is used for all sounds below ID 1000, which means many ambience tracks that previously didn't work should now work. Sound ID 0 can be used as normal to stop the current track or return the game's normal outdoor ambience.
      Please check back for future updates.
      Download Client: https://downloads.sa-mp.cc/client/0.3.X/0.3.7/
      Download Server: https://downloads.sa-mp.cc/server/0.3.X/0.3.7/
       

    • Archivarius

      SA-MP 0.3.7 R2-1 Server Update

      От Archivarius, в Архив,

      This update is for SA-MP server owners only
      Adds protection against hackers who spam OnPlayerConnect messages. Weapon ID checking after OnPlayerWeaponShot in case the script doesn't filter it. Actors now default to being invulnerable (this might be needed later for a bandaid rotation fix in the client). Adds console variable 'conncookies' (int) to disable the 0.3.7 connection cookie system. Adds console variable 'cookielogging' to disable logging of connection cookies requested by newly connecting players. Adds SHA256_PassHash() function for hashing player passwords. SQLite stuff:
      The sqlite functions db_open and db_query now return indexes (starting at 1) instead of memory handles. That means the server tracks the memory handles internally and won't crash if invalid handles are used. Several extra sqlite db_* functions have been added. Please see the a_sampdb.inc for a full list. Adds %q to format(). %q is the same as %s although the input will first be passed through sqlite's string escaping function. Adds console variable 'db_logging'. Logs sqlite db_* function errors to the main server_log. Adds console variable 'db_log_queries'. Logs all sqlite db_query() calls including the query string. Server variable system (SVars):
      The SVar system is the same as the PVars, although the variables created are server-wide, not attached to any playerid, and persist through gamemode changes. The pawn functions intended to read console/config variables (GetServerVarAs*) have been deprecated due to a naming conflict with the SVar system. These functions will still work for the time being. Moving forward it's recommended you rename these functions as listed below:
      native GetConsoleVarAsString(const varname[], buffer[], len); native GetConsoleVarAsInt(const varname[]); ative GetConsoleVarAsBool(const varname[]);
      Update 0.3.7 R2-1:
      Adds null value checks to sqlite db_get*. These functions would crash on invalid rows or field names. Updates SHA256_PassHash() sha256 implementation to fix a padding problem. Fixes an index problem with PVars and SVars where *GetUpperIndex would return 1 when all vars had been deleted.
      Download Client: https://downloads.sa-mp.cc/client/0.3.X/0.3.7/
      Download Server: https://downloads.sa-mp.cc/server/0.3.X/0.3.7/

    • Archivarius

      SA-MP 0.3.7 Released

      От Archivarius, в Архив,

      SA-MP 0.3.7 is released! You can find it on the Download Page.
      SA-MP 0.3.7 updates
      Over 500 new object IDs added, including stunt objects and land objects. Interface font size changing. Some new variations of the San Andreas cop skins. Server control of the car doors and windows. The ability to add sirens for unmarked cop cars. A simple static actor system to more easily create actor NPCs for shops. Many bug fixes and new scripting features. Special thanks to Matite and GamerX server for contributing the new the object IDs. Thanks to everyone who tested the new version while it was in testing.
      We hope you enjoy the new version. Please check back for any updates.
      Download Client: https://downloads.sa-mp.cc/client/0.3.X/0.3.7/
      Download Server: https://downloads.sa-mp.cc/server/0.3.X/0.3.7/

    • Archivarius

      SA-MP 0.3z Released

      От Archivarius, в Архив,

      SA-MP 0.3z is released! You can find it on the Download Page.
      SA-MP 0.3z updates
      SA-MP 0.3z is mainly a security update for the SA-MP 0.3 branch. We've managed to include a few features and fixes too.
      An optional lag compensation mode improves sync accuracy. New server callbacks allow greater control over the game. Network statistics functions will make it easier to admin servers. Fixes range check errors in the server browser. Fixes problems with mouse control in the game menu. Many minor security updates for both the client and server. Thanks to everyone who helped test 0.3z!
      Download Client: https://downloads.sa-mp.cc/client/0.3.X/0.3z/
      Download Server: https://downloads.sa-mp.cc/server/0.3.X/0.3z/

    • Archivarius

      SA-MP 0.3x Released

      От Archivarius, в Архив,

      SA-MP 0.3x is now available! Go to the Download Page to get it.
      SA-MP 0.3x features
      A new model preview system makes it easier to find player skins, vehicle types, and object models in-game. The draw distance of objects can be set to any distance, which reduces the pop-in on custom areas. Improvements to object and material colour changing. A better synced animation for players carrying objects. Vehicle friendly fire system for servers that use teams. Some new hat and hair objects added. Many important changes to SA-MP's networking system which reduces network overhead and improves security for server owners. Thanks to anyone who tested 0.3x during the testing phase!
      Download Client: https://downloads.sa-mp.cc/client/0.3.X/0.3x/
      Download Server: https://downloads.sa-mp.cc/server/0.3.X/0.3x/

    • Archivarius

      SA-MP 0.3e Released

      От Archivarius, в Архив,

      SA-MP 0.3e is released! As usual, the new version is on the Download Page.
      SA-MP 0.3e features
      Many minor bug fixes including security updates. Loads of new objects for mapping, including walls and houses. Servers can now change the textures and colours of objects. New scripting features for greater control over the game's camera. New tools make it easier to edit attached objects. New animation and model for being cuffed/arrested. Text functions for creating custom signs. Servers have the ability to enable the mouse cursor so you can click on images/text. Thanks to all who tested 0.3e and provided feedback! Please check back again for the next SA-MP update.
      Download Client: https://downloads.sa-mp.cc/client/0.3.X/0.3e/
      Download Server: https://downloads.sa-mp.cc/server/0.3.X/0.3e/

    • Archivarius

      SA-MP 0.3d Released

      От Archivarius, в Архив,

      SA-MP 0.3d is released! You can find it on the Download Page.
      SA-MP 0.3d features
      Support for Shoutcast/Icecast audio streams. Major performance improvements and smoother game-play. Improvements to sync, including vehicle passengering and motorbikes. New models, including a replacement mall, hot air balloon, fireman hats. You can surf on objects attached to moving objects and objects attached to vehicles. Servers can remove static buildings from the map. Moving objects can now rotate smoothly. Many new scripting functions and callbacks for SA-MP servers. Thanks to all the players and server owners who helped test this new version.
      Download Client: https://downloads.sa-mp.cc/client/0.3.X/0.3d/
      Download Server: https://downloads.sa-mp.cc/server/0.3.X/0.3d/

    • Archivarius

      SA-MP 0.3c Released

      От Archivarius, в Архив,

      A new SA-MP client and server update is available! SA-MP 0.3c can be found on the Download Page.
      A redesigned car license plate system Particle objects for effects like fire Includes new and re-worked models like hats and glasses which can be worn Includes new stunting objects and buildings Improved vehicle/object surfing The vehicle engines and lights can now be controlled by the server You can now passenger drive-by with almost any weapon Font colour changing in the chat and dialog boxes Quite a few server scripting improvements and bug fixes also Special thanks for this release goes out to GamerX server and the SA-MP Beta Team who contributed artwork.
      Download Client: https://downloads.sa-mp.cc/client/0.3.X/0.3c/
      Download Server: https://downloads.sa-mp.cc/server/0.3.X/0.3c/

    • Archivarius

      SA-MP 0.3b Released

      От Archivarius, в Архив,

      A security and bug fix release of SA-MP (0.3b) is now available on the Download Page.
      This release also includes some new features and improvements to SA-MP. Here is a summary:
      Updates for players
      Important client security updates Updates and fixes to the SA-MP server browser, including host name lookups for your favorites and samp:// URL handling Improved player and animation syncing Chat logging and time-stamping Files, including screenshots, now save to the GTA San Andreas User Files folder No restrictions on screen resolution size Several crash fixes and more
      Updates for servers
      New vehicle velocity and rotation functions Ability to track all player animations Players can be scripted to hold objects A threaded HTTP client for pawn (beta) New object limit of 400 and the ability to change object draw distance Many bug fixes and more As always, we hope you enjoy this update. Please check back again for more.
      Download Client: - There is no Download available -
      Download Server: https://downloads.sa-mp.cc/server/0.3.X/0.3b/

    • Archivarius

      SA-MP 0.3a Released

      От Archivarius, в Архив,

      SA-MP 0.3a is released! As usual, the new update is available on the Download Page.
      This is the first major SA-MP update since SA-MP 0.2 and there are more features and fixes than can be listed on this page.
      Here is a short summary of some of the new features in SA-MP 0.3a:
      Up to 500 players per server and up to 2000 vehicles. New mouse driven scoreboard, chat and other UIs. Visible vehicle damage and vehicle repairing. NPC bots that can drive trains, planes and more. Completely server controlled game play. Improved sync including vehicle surfing. Many new scripting features. Many bug and crash fixes - SA-MP 0.3a is the most stable version yet! We hope you enjoy the new SA-MP version and please check back for any 0.3 bug fix updates.
      Download Client: https://downloads.sa-mp.cc/client/0.3.X/0.3a/
      Download Server: https://downloads.sa-mp.cc/server/0.3.X/0.3a/

    • Archivarius

      SA-MP 0.2X Released

      От Archivarius, в Архив,

      A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X). You can find it on the Download Page. It is recommended that all SA-MP players and server owners update.
      The SA-MP 0.2.2 server list will be discontinued. SA-MP 0.2.2 clients cannot connect to 0.2X servers.
      This update includes fixes from 0.2.2 R3 client/server as well as the following:
      Fixed insecure handling of private messages. Fixed packet fragmentation/MTU issue. Various security updates to the netcode and connection logic. Security updates to the client binaries. Removed compression from the aiming vectors to improve accuracy. Added seconds to server logs and also shows raw incoming UDP connections. OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid. Added OnPlayerUpdate, a callback fired for every player network update. This will help server-side anti-cheat. Limited filterscripts to 16. The version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion. Download Client: https://downloads.sa-mp.cc/client/0.2.X/
      Download Server: https://downloads.sa-mp.cc/server/0.2.X/

    • Archivarius

      SA-MP 0.2.2 R3 Client Released

      От Archivarius, в Архив,

      Чтобы решить недавнюю проблему безопасности, мы выпустили клиент SA-MP 0.2.2 R3. Он доступен на странице загрузки. Это необязательное обновление, хотя настоятельно рекомендуется. Клиент SA-MP 0.2.2 R3 работает на всех серверах SA-MP 0.2.2.
      Обновления сервера SA-MP 0.2.2 в настоящее время не требуются.
      Помимо обновлений безопасности, клиент 0.2.2 R3 также исправляет некоторые сбои/ошибки из предыдущих версий. Были внесены следующие обновления:
      Удален весь код SAC. Это устраняет уязвимость безопасности, упомянутую ранее. Исправлена проблема, из-за которой текст в буфере обмена не копировался извне. Исправлена ошибка, из-за которой время/туман/освещение мерцали при отключенном течении времени. Исправлены некоторые проблемы со звуком транспорта (бесшумные машины/самолеты/лодки/вертолеты). Исправлены всплывающие окна с задержкой текстур и потоковой передачей при загрузке большого количества моделей. Исправлены некоторые сбои в магазине модификаций автомобилей. Альтернативная сирена для полицейских машин теперь синхронизирована. Код TextDraw полностью переписан. Теперь он работает в интерьерах и будет отключаться вместе с табло. Исправлены сбои, вызванные скриптом DestroyVehicle. Импортирован часть кода автомобильного серфинга 0.2.5. Добавлена команда /fpslimit для настройки ограничителя частоты кадров. Допустимые значения /fpslimit — 20–100.
        Скачать SA-MP Client 0.2.2 R3
       

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